True. These mega-deals are rarely about games, it's more in the realm of finance. In fact it doesn't really matter if it's games, films, cars, saucepans, it's all about the financial side. And as a consequence in order to make good on that investment these companies end up producing the blandest, widest-appealing pap, the complete opposite of innovation. However, the breathless way these stories are reported by a media, both specialist and mainstream, which is more concerned with business "success", means we're told it's a very good thing, when it clearly isn't.
AcidTwang
Dariusburst is a great shooter, only came out in Japan, I believe.
Adventure mode was my favourite way to play DF, so really looking forward to how that's coming along.
I've started it so many times and it feels like I'm just mining and building houses for hours and hours, having to check some wiki to see how to trigger "the good stuff". I avoid YT "tutorials" because it's all from people who've put hundreds of hours in who assume you'll just breeze to a first boss in 20 minutes. Not knocking the game, sometimes just mining with a podcast on is relaxing, but, I dunno, it needs more oomph early on.
"Hope you're all enjoying your pizza there, guys, it just shows how much fun this company is to work for. But time's a wastin'. Rest assured there will be more company-sanctioned fun soon"
He's been happy to support the system for so many years, he is part of the problem.