this post was submitted on 22 Apr 2024
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Image description: A screenshot of suggestions for a small Rust project, which includes a basic calculator, a game engine, and an operating system.


(Originally published on wetdry.world: 2024-04-21) - Click the Fedi-Link to visit.

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[–] taanegl@lemmy.world 9 points 8 months ago

Well that escalated quickly…

[–] JoYo@lemmy.ml 7 points 8 months ago (1 children)

it seems like every new cli tool that’s become a daily driver for me is written in rust or golang.

  • bat
  • broot
  • OS
[–] SubArcticTundra@lemmy.ml 3 points 8 months ago
[–] dave@feddit.uk 2 points 8 months ago
[–] CodexArcanum@lemmy.world 2 points 8 months ago

I’ve been tinkering with a roguelike in Rust (just to have an excuse to work on something in it) and project ideas do seem like that all the time.

My usual planning goes like:

I should work on my game a little!

What if I rewrite this helper library to be more efficient and specific to my needs?

What if I reimplemented the game with a custom Vulkan renderer? I can fork one of the gfx subprojects?

What if I wrote an OS for my game?

What if I invented a new computational model to express my game’s ideas? First I’ll need a memory allocator…

What if I added mouselook support?