My friend asked me to play minecraft a week or two ago and I tried to go to my old mojang account to find apparently someone else owns minecraft now and I missed the registration window to migrate. I'm annoyed at that, and incensed to find that the game which used to be complete, full-featured foss is now $40 for what-the-fuck-did-they-add-i-dont-care-to-find-out.
Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
⚓ Dedicated to the discussion of digital piracy, including ethical problems and legal advancements.
Rules • Full Version
1. Posts must be related to the discussion of digital piracy
2. Don't request invites, trade, sell, or self-promote
3. Don't request or link to specific pirated titles, including DMs
4. Don't submit low-quality posts, be entitled, or harass others
Loot, Pillage, & Plunder
📜 c/Piracy Wiki (Community Edition):
💰 Please help cover server costs.
Ko-fi | Liberapay |
I bought it in alpha when the language was that you would have every version of the game forever. I did migrate, but if I hadn't microsoft wouldn't give a damn. They certainly haven't given me access to all the new versions.
I was annoyed by this as well. Account went poof and I assume they would want me to pay again for Java? Shitty business practice
Yea, fuck micropenis
Perhaps a bit off topic, but relevant - the open source clone of Minecraft, MineTest, is now more than feature complete, fully multiplayer, has much lower hardware requirements, and has quite a few things that MineCraft lacks. And it's free.
Maybe j could cknvice them to go there.
Could j host a server on an android device?
You can host on an Android device, yes.
I would imagine that it might only work well for 2-3 friends, but I haven't tried it. Hosting is built into the MineTest engine, and it runs much smoother than MineCraft, particularly when hosting on underpowered devices.
I routinely host 6 friends on my out-of-date laptop (while playing it, myself) and I've hosted 2 or 3 friends on my SteamDeck with no issues.
I run about 30 plugins full time, but you could scale back to fewer plugins, if needed, to tune the game to your available devices.
Oki, thank you, I'll see what I can do
For minecraft you can just use a offline mode in pretty much every 3rd party launcher, like SKLauncher
I know, I plan to use that android one, polyjav launcher ibthtink it was called.
The problem is multiplayer
you can play on multiplayer just fine, as long as server have enabled offline-mode
What does that mean? Sorry. Just confused
Basically the server needs to allow you to connect even though you're not authenticated with microsoft's online account server. You would do this for instance if the entire multiplayer session was on a LAN with no internet connection. You probably won't find servers that allow it over the open internet unless they have some other way of vetting who is connecting. So you'll probably only be able to do it with servers you or your friends personally host.
So basically multiplayer is very limited?
What about PC java cracks? Are those any better in terms of multiplayer
They're the same. Basically you can't connect to a server unless it allows you to, and most online servers prefer to use the central authentication server so they can enforce bans and whitelists. Apparently there are cracked servers, but honestly the best part of multiplayer is building a shared world with your friends, and it's super easy to make a server on your home network. You just have to toggle offline mode.
It is super easy to get java working singleplayer too, because there are so many third party launchers and none of them care if you have an account or not.
Any servers that don't use the Microsoft stuff?
How much power is needed for a server forbme and a few friends
Any computer made in the last 10 years will probably work. It has a really low power demand, and I would recommend you use a fabric server. I've used a more optimised server called Paper but it comes at the cost of fidelity, meaning certain technical designs within the world will break because the server behaviour isn't guaranteed. Fabric has complete fidelity and pretty good performance.
If you want to host it over the internet then you're going to need more technical knowledge than I can reasonably teach you here. You'd really need to be able to research that yourself, I'm afraid. I tend not to do that as I only run a server for my family.
Will a mid range android phone from a few years back wok? Its the only computer I have that j can sacrifice
My first thought was probably not, but then I remembered that Java runs on everything so it's probably possible, and apparently someone's done it lol
I haven't watched that but it was the first result when I searched for minecraft server on android, and it's only a year old so it probably still works. The only way to know would be to try I guess.
Justngona do vps. The for the help tho
Here is an alternative Piped link(s):
apparently someone's done it lol
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I'm open-source; check me out at GitHub.
There are cracked servers online. It's better to host your own so you have control over mods and settings though. If you have a decent upload speed, just set up a VPN and allow your friends to connect over it so you don't have to open your server up to the internet. If you can't host it at home, try to get a 4 core ARM VPS on Oracle free tier, they work great for Minecraft servers.
Wait, oracle?
They have free vps?
Yes, you can get a free VPS from them. The ARM ones are in high demand and can be hard to get though.
Cool
Some people suggest hosting your own server, buy you dont have to. You can use https://aternos.org to create a server for you and your friends without hosting it in your pc.
Will look into that.
Would a served there use the Microsoft auth? Tryna avoid that. Want a server that can be accessed by pirated copies
The server's don't necessarily have to use Microsoft auth, so it can be used with unofficial Minecraft clients.
So I don't have to install? Nice