Changelog for 2023-09-05 to 2023-09-11
These are the new changes over the past week, collated by yours truly with this hacky script :P
Content
- #68021 - Add cordless drills to "power tools" itemgroup, create corded power drills
by dchieh222
Summary: "Add cordless drills to " - #68084 - Pineapple Supreme
by LordBarkBread
Summary: "Adds pineapple ingredient for Supreme Pizza" - #68098 - Updated Alloy Reference Manual
by Daved27hundred
Summary: "new Alloy Reference Manual contains recipes for steel grades + spawns more often" - #68092 - Add "category": "tool_magazine" to weld tanks
by Aeiouuu01234
Summary: "Add tool magazine category to weld tanks"
Features
- #68044 - Add EOC condition: weapon category
by lispcoc
Summary: "Add EOC condition: weapon category" - #68047 - Sound-triggered traps
by psuedolet
Summary: "Sound-triggered traps" - #68072 - Option to ignore items in usage zones (i.e. firewood, auto-eat, etc)
by smileynet
Summary: "Option to ignore zone contents in usage oriented zones" - #67932 - Unload sparse items only zone option
by smileynet
Summary: "Unload sparse items only zone option"
Bugfixes
- #68013 - prevent the default backgrounds from being added to templates and random scenarios
by KeremBabaG
Summary: "Don't apply the default backgrounds for non custom starts" - #68041 - [Magiclysm] Spirit faction fixes
by Standing-Storm
Summary: "Fix spirit faction relations" - #68057 - Bugfix: Re-scroll list of options when toggling header
by inogenous
Summary: "Re-scroll list of options when toggling header" - #68055 - Bugfix: Prevent segfault when scrolling options
by inogenous
Summary: "Prevent segfault when scrolling options" - #68077 - Fix cattail jelly mission turn-in
by smileynet
Summary: "Fix Cattail Jelly Mission Turn-in" - #68071 - [Object Creator] Instead of calling exit(), reset and signal the default handler
by snipercup
Summary: "Fix signal handler: call to exit() in Object Creator" - #68067 - Update raw_fruit.json to remove incorrect RAW flags in raw_fruit.json
by dchieh222
Summary: "This resolves incorrect RAW flags in raw_fruit.json" - #68094 - Fix Magiclysm merge errors
by Standing-Storm
Summary: "Fix Magiclysm merge errors"
Mods
- #68012 - [ Xedra Evolved ]Border Patrol Office Improvements
by Maleclypse
Summary: "Xedra Evolved Border Patrol Office Improvements" - #67947 - [Magiclysm] Add seven more spells (it's a pattern)
by Standing-Storm
Summary: "Add seven druid, earthshaper, and technomancer spells" - #68014 - JSON-ize faction camp hunting returns
by RenechCDDA
Summary: "JSON-ize faction camp hunting returns" - #68036 - Aftershock energy weapons rebalance
by John-Candlebury
Summary: "Aftershock: Rebalance energy weapons to use overheat mechanics" - #68005 - [DinoMod] document lore
by LyleSY
Summary: "[DinoMod] document lore" - #67975 - [Magiclysm] Add nature spirits, part 1
by Standing-Storm
Summary: "Add nature spirits to Magiclysm, part 1" - #68035 - [Magiclysm] Add warning message before dragon breath
by Standing-Storm
Summary: "Add warning message before dragon breath" - #68025 - [Magiclysm] Add fantasy species ferals
by Standing-Storm
Summary: "Add fantasy species ferals" - #68066 - Walther PPQ9mm is not old.
by LordBarkBread
Summary: "Fixing up a single issue within BombasticPerks OLD_GUN perk." - #68032 - [DinoMod] dino camp hunting
by LyleSY
Summary: "[DinoMod] dino camp hunting" - #68090 - [Magiclysm] Make goblins myopic in light
by Standing-Storm
Summary: "Make goblins myopic in light" - #68089 - Undine healing fix.
by LordBarkBread
Summary: "Undine healing fix" - #68049 - [Magiclysm] More wizard furniture
by Standing-Storm
Summary: "More wizard furniture for Magiclysm"
Performance
- #67835 - Cache results of item search functions
by Kamayana
Summary: "Cache results of item search functions" - #68051 - Optimize loading of pockets with many items inside
by Kamayana
Summary: "Optimize loading of pockets with many items inside" - #68087 - Stop clearing weight carried cache unnecessarily
by Kamayana
Summary: "Stop clearing weight carried cache unnecessarily"
Interface
- #67936 - Character creation: small screen fixes
by Brambor
Summary: "Character creation: small screen UI fixes"
Balance
- #68027 - Use normal distribution for NPC altruism
by RenechCDDA
Summary: "Most NPCs altruism (personality) scores are average (normal distribution) instead of pure random" - #68076 - Rebalance gunsmith ammo conversion
by RobertoRobot
Summary: "Rebalance the price of 7.62x39mm and the gunsmith ammo conversion ratio" - #68068 - Restore the craft amount for arrows to 10
by snipercup
Summary: "Restore the craft amount for arrows to 10"
None
- #68002 - Weekly Changelog 2023-08-28 to 2023-09-04
by kevingranade - #68022 - recipe result: mention in sealed container
by Brambor - #68017 - Install newer ccache in ci to avoid hardlink cache statistics bug
by akrieger - #68008 - Fixes to documentation
by Ramza13 - #68042 - Fix alder_bark density
by GuardianDll - #68026 - Debug menu option to adjust NPC personality
by RenechCDDA - #68029 - Cleanup arrows
by GuardianDll - #68023 - Replace attack_chance with condition
by marimarigi - #68058 - Update comment in hunting monstergroups to mention copy-from
by Maleclypse - #68053 - Memory management shouldn't bloat picking a fluid container 1000%
by akrieger - #68052 - Routine i18n updates on 09 September 2023
by kevingranade - #68070 - Revert "Update comment in hunting monstergroups to mention copy-from"
by Maleclypse - #68069 - Cleanup ammo effects
by GuardianDll - #68065 - Fix wrong maybe-uninitialized
by ehughsbaird - #68060 - Update some clothing pockets
by marimarigi - #68095 - Add smartphone length (and adjust some items)
by marimarigi - #68085 - Ammo Effects 2: Judgment Day
by GuardianDll - #68079 - Typo Annihilation
by sadenar