this post was submitted on 09 Dec 2023
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[–] Potatos_are_not_friends@lemmy.world 11 points 11 months ago

This screams "Were going to make this popular by talking about how popular it is", and seems to be the work or game PR.

[–] tdawg@lemmy.world 8 points 11 months ago (1 children)

It also has a 65% rating. We'll see how much of the user base remains if they don't revert the movement changes

[–] wildginger@lemmy.myserv.one 3 points 11 months ago (1 children)

According to the devs, there was no movement changes.

Just tweaks to fov settings and some animations, that cumulatively make it feel slower without any real difference in movement.

They said in the same interview that theyre trying to retweak the visuals to get rid of the optical illusion.

[–] tdawg@lemmy.world 1 points 11 months ago

Ya, I hadn't played it at the time of saying that. Was just going off the reviews. The game feels the same as it did in the beta. If anything they made some nice QOL changes with the color updates etc

[–] RolyRamen@lemmy.world 5 points 11 months ago (1 children)

Played about 3 hours yesterday and after a frustrating entry period it started to click and had a good time. It’s a weird mix of battlefield & Apex wrapped in a gaudy game show. It’s solid enough at its core but different enough it stands out.

Im not sure if I’ll stick with it but it has potential. Time will tell if there’s more fundamental issues with it but given its free id say try it.

[–] Orygin@sh.itjust.works 3 points 11 months ago

I have the same experience as you. Played a bit and it's quite good, I'm curious to see how it will grow and expand

[–] RixMixed@lemmy.ca 0 points 11 months ago

Did they fix aim down sights toggle not staying on with full release?