this post was submitted on 03 Aug 2023
1 points (100.0% liked)

Chess

1924 readers
1 users here now

Play chess on-line

FIDE Rankings

September 2023

# Player Country Elo
1 Magnus Carlsen ๐Ÿ‡ณ๐Ÿ‡ด 2839
2 Fabiano Caruana ๐Ÿ‡บ๐Ÿ‡ธ 2786
3 Hikaru Nakamura ๐Ÿ‡บ๐Ÿ‡ธ 2780
4 Ding Liren ๐Ÿ† ๐Ÿ‡จ๐Ÿ‡ณ 2780
5 Alireza Firouzja ๐Ÿ‡ซ๐Ÿ‡ท 2777
6 Ian Nepomniachtchi ๐Ÿ‡ท๐Ÿ‡บ 2771
7 Anish Giri ๐Ÿ‡ณ๐Ÿ‡ฑ 2760
8 Gukesh D ๐Ÿ‡ฎ๐Ÿ‡ณ 2758
9 Viswanathan Anand ๐Ÿ‡ฎ๐Ÿ‡ณ 2754
10 Wesley So ๐Ÿ‡บ๐Ÿ‡ธ 2753

Tournaments

Speed Chess Championship 2023

September 4 - September 22

Check also

founded 4 years ago
MODERATORS
 

In won endgame positions, computers are incredibly good and never miss a trick.

But in positions where they've lost, they tend to play really badly, often with the king running away from where the battle is, in order to delay the mate as long as possible, rather than duking it out and making it difficult to win.

Is there some way to get computers to try the sort of defensive strategies that a human would use against another human?

Where the game might finish more quickly, but the human will have had some thinking to do.

no comments (yet)
sorted by: hot top controversial new old
there doesn't seem to be anything here