this post was submitted on 23 Oct 2023
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[–] Cylusthevirus@kbin.social 26 points 2 years ago (1 children)

Now, 11 years later, it looks like the finish line for Squadron 42 may be in sight, although CIG stopped short of announcing a release window.

[Cue Laugh Track]

[–] jmcs@discuss.tchncs.de 5 points 2 years ago

They might as well say they have an unreleasable buggy mess and don't know how to fix it yet. Which for today's standards is saying something.

[–] Why9@lemmy.world 24 points 2 years ago

Can you imagine how embarrassing it would be if this sucks?

There's no way a game announced 10 years ago, is still 'up to date' today. Games have changed. Gaming itself has changed and Squadron 42 will be judged by those modern standards. If it isn't perfect (with the money and time spent on it, it better be at least free of major bugs and with a significant story element etc) then RSI is heading for probably the most embarrassing incident in gaming history.

[–] justawittyusername@lemmy.world 19 points 2 years ago (1 children)

I’m interested to see how it turned out.

Me too. I look forward to finally experiencing the trailer of the demo in 4-18 years.

[–] Rosco@sh.itjust.works 5 points 2 years ago (1 children)

It's amazing how little I trust announcements like this now. I have been burned so many times by empty promises from game developers that I can't feel hyped anymore.

[–] Gekkonen@sopuli.xyz 2 points 2 years ago (1 children)

What I find interesting is that every generation of gamers has a different original hype disappointment moment. For some, it was E.T. next, maybe Daikatana. For me it was Spore.

[–] Rosco@sh.itjust.works 2 points 2 years ago

Spore was a big let-down, but I think that Starbound was the last straw for me. I never bought an early-access game since then.

[–] vlad76@lemmy.sdf.org -3 points 2 years ago

The ship has sailed