Wait, the sticks are capacitive?
Steam Deck
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64GB eMMC LCD
- 64GB eMMC SSD
- 1280 x 800 optically bonded LCD
- 7" Diagonal display size
- up to 60Hz refresh rate
- 7 nm APU
- Wi-Fi 5
- 40Whr battery; 2-8 hours of gameplay (content-dependent)
- 45W Power supply with 1.5m cable
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256GB NVMe LCD
- 256GB NVMe SSD
- 1280 x 800 optically bonded LCD
- 7" Diagonal display size
- up to 60Hz refresh rate
- 7 nm APU
- Wi-Fi 5
- 40Whr battery; 2-8 hours of gameplay (content-dependent)
- 45W Power supply with 1.5m cable
- Carrying case
- Steam profile bundle
512GB NVMe LCD
- 512GB NVMe SSD
- 1280 x 800 optically bonded LCD
- 7" Diagonal display size
- up to 60Hz refresh rate
- 7 nm APU
- Wi-Fi 5
- 40Whr battery; 2-8 hours of gameplay (content-dependent)
- 45W Power supply with 1.5m cable
- Carrying case
- Steam profile bundle
512GB NVMe OLED
- 512GB NVMe SSD
- 1280 x 800 HDR OLED display
- 7.4" Diagonal display size
- up to 90Hz refresh rate
- 6 nm APU
- Wi-Fi 6E
- 50Whr battery; 3-12 hours of gameplay (content-dependent)
- 45W Power supply with 2.5m cable
- Carrying case
- Steam profile bundle
1TB NVMe OLED
- 1TB NVMe SSD
- 1280 x 800 HDR OLED display
- 7.4" Diagonal display size
- up to 90Hz refresh rate
- 6 nm APU
- Wi-Fi 6E
- 50Whr battery; 3-12 hours of gameplay (content-dependent)
- 45W Power supply with 2.5m cable
- Carrying case
- Steam profile bundle
- Exclusive startup movie
- Exclusive virtual keyboard theme
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Yup!
The top of the Steam Deck's joysticks are capacitive. Useful for activating gyro, touch menus, and more.
This is my first time on Lemmy and I haven't used YouTube in a long time; I'm currently trying to upload a demo on YouTube to showcase this works, then I'll link it in my post.
Gyro aiming on Steam Deck is useful when you want to do micro-movements when you're zooming or using scopes in shooter games. However, do note that when you use (mouse) gyro most games don't activate vibration. It's a big loss to me, but the motors on the Steam Deck or rather the software implementation for it has been rather weak. To retain that, you gotta use controller gyro which is pretty jittery and not smooth as mouse gyro.
Even more so, I find gyro aiming with a controller like Dualsense or Switch Controller much better when you're staring at a TV screen rather than a screen that's being tilted as you aim.
Being able to use a risen thumbstick and activate gyro aiming has been nice so far. I hope Valve improves software for gyro even further, controller gyro definitely needs a lot of improvement.
Yep, great for FPS, just put your thumb on the stick and aim with gyro
I was wondering why they were connected with a wire lol
If you have a Steamdeck, you should try Aperture Desk Job, it’s a free game provided by valve to explore all the capabilities of the Steamdeck. And it’s fun.
I played it and enjoyed it, guess I missed the capacitive joystick though
So here's what it looks like. I forgot to show the back to prove I wasn't clicking any back buttons. Kinda difficult filming with one hand and a heavy device.
That's ok, I believe you
Does capacitive touch on the analog stick mean that I can just activate a secret button by merely touching the top of the stick? Or is it just the L3/R3 thing with a weird name?
Yeah, so depending on what template you've chosen or how you set it up yourself, it can be an additional button that can be activated by just touching the top.
It's like the trackpads below the sticks
Conductive fabric is brilliant to fill in the gaps to make covers be more reactive. Great find!