I am liking the game so far, but the dreadful drop rate on anything past rarity 1 is rapidly killing all excitement I have for it. It feels such a waste of time and disappointment to hunt higher rarity monsters, break their parts even, just to get a bunch of rarity 1 scales.
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Iβve had decent luck with 3+ rarity but the 2 is actually running at mantle level RNG for me. And I think that is a common problem from what I see. So maybe something is tuned wrong under the hood.
I've played a bit. I have yet to see the long-term hook, though. With Pokemon Go they have the obvious hook of completing your Pokedex, but MH doesn't have that as a main activity (at least to the degree of Pokemon).
I'm not getting deep into it because I don't think it'll be around very long.
Yeah, I doubt it has legs as it is. It sits in a precarious position between too grindy/inaccessible for casuals and not able to be sweaty grinder by hardcore hunters. Could be wrong though, maybe if you play it really casually, but I doubt thereβs money to be made there. Which, there is no current onus to spend other than potions at the moment so they also donβt have a great financial model. Itβs got a lot to fix if it wants life. Not a surprise though after hearing about all the other non-POGO niantic fails.