this post was submitted on 05 Aug 2023
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So what curses do what with the Champion?

When wayward procs just use charged shot, which is guaranteed to hit, to negate the curse effect. So how about that debuff huh?

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[โ€“] 00_Evan@lemmy.world 7 points 1 year ago (1 children)

Here are the elemental strike effects for each curse:

  • Annoying: 20% chance to amok each affected enemy for 5 turns
  • Displacing: 50% chance to teleport each affected enemy to a random location
  • Dazzling: 50% chance to blind each affected enemy for 5 turns
  • Explosive: 50% chance to cause a random affected enemy to explode
  • Sacrificial: Applies 12 bleeding to all affected enemies
  • Wayward: 50% chance to hex each affected enemy for 5 turns
  • Polarized: 50% chance to deal 24-36 damage to affected enemy
  • Friendly: 50% chance to charm each affected enemy for 5 turns

For sacrificial the bleeding amount scales with Striking Force, for all the others the chance scales with striking force

[โ€“] Stonewyvvern@lemmy.world 2 points 1 year ago

Thanks Evan!