this post was submitted on 03 Jan 2025
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Steam Deck

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I'll also mention that if you're wanting PS4 emulation for Bloodborne, you should use this fork instead of the emudeck provided build.

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[–] Grass@sh.itjust.works 2 points 1 day ago (1 children)

what is different in the fork? it looks lile yet another fork where they don't detail its purpose or differences anywhere and use the exact same readme and other text as the original.

[–] Fubarberry@sopuli.xyz 1 points 1 day ago

The fork is specifically focused on Bloodborne only emulation, and has significantly improved performance in that one specific game. I don't know any specific listed changes for it, just that people report significantly better performance on it.

[–] cron@feddit.org 21 points 2 days ago (1 children)

Has anyone tried it yet? I can't imagine that the Steam Deck has the required performance to emulate the PS4.

[–] Fubarberry@sopuli.xyz 11 points 2 days ago (1 children)

Most games have too bad of performance to work properly. The Bloodborne focused fork reportably gets 25-30fps, but that's with some mods and system tweaks.

[–] Beacon@fedia.io 10 points 2 days ago

A consistent 30 fps would be great

[–] shiroininja@lemmy.world 12 points 2 days ago (3 children)

Does this mean there are ps4 emulators?! I didn’t think it was possible for some reason

[–] Contramuffin@lemmy.world 24 points 2 days ago (1 children)

It's impossible because emulation technically implies that there are hardware differences between the two systems, and the PS4 is literally just a PC with a special OS. My understanding is that PS4 emulation is more like Wine than a true emulator

[–] wander1236@sh.itjust.works 3 points 2 days ago (1 children)

My impression of emulation's definition is that its purpose is to mimic the real thing as closely as possible vs something like simulation where it's more to get an impression of the target system or mimic specific portions. I don't think the architecture has to be different for something to be emulation.

[–] ag10n@lemmy.world 5 points 2 days ago (1 children)

There’s not much hardware to emulate rather the software. X86 is probably the target.

[–] wander1236@sh.itjust.works 13 points 2 days ago

I'd argue exposing and implementing all the APIs PS4 games expect to exist and in the way they expect them to behave is just as much emulation as translating CPU instructions.

[–] fuckwit_mcbumcrumble@lemmy.dbzer0.com 22 points 2 days ago (1 children)

They're barely even emulators. The PS4 was basically just an x64 PC with an AMD 7000 series GPU

[–] shiroininja@lemmy.world 5 points 2 days ago

Oh wow, ok. Time to go down a rabbit hole!

[–] Fubarberry@sopuli.xyz 4 points 2 days ago

Yep, although quality is mixed depending on the game.