It wouldn't be a STALKER game if it wasn't filled with bugs on release
PC Gaming
For PC gaming news and discussion. PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let's Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments, within reason.
- Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
As is tradition.
140gb for a game is insanity bro
Its a nightmare for me in Australia.
We have the shittiest internet thanks to our clown government.
It will take me 2 days to download the game.
At best I can get 50mbs download speeds on fibre in a capital city.
5g phone is faster
Baldur's Gate 3 is 150gb, so not really.
The base game or the patch? Not surprised about the base game considering how much detail modern games have and how large textures have gotten; however it sounds like the patch size is a Microsoft problem, not the devs.
4k assets aren't exactly small, and the game will still have lower res assets to support older rendering resolutions. There might be some trimming that can be done to remove unused assets and download vs install size with asset packing/unpacking.
I fully expect to see more games have these sizes as worlds become more involved, in depth character design, and enemy design.