this post was submitted on 15 Sep 2023
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Games

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[–] ninjan@lemmy.mildgrim.com 4 points 1 year ago (1 children)

That is a pretty substantial subscription base, no wonder it's profitable even if it at times feels like a really good deal. Like now when Starfield launched on Game Pass.

[–] lustrum@sh.itjust.works 4 points 1 year ago* (last edited 1 year ago) (1 children)

Yeah the maths starts to add up. (There are some assumptions below, but you get the jist).

  • The Xbox One had a software attach rate of 7 gamers per console^1 sold or on average that's 1 game per year per user for the life of the console.
  • In the Xbox One generation over 8 years they sold 0.875 games per user per year. Assume £50 a game. That's £43 per xbox console owner per year.
  • Per gamepass subscriber they're currently recieving £90+ in subscriptions per year.
[–] muddybulldog@mylemmy.win 3 points 1 year ago (2 children)

There is a significant number of GP subscribers that don’t pay nearly that much, if anything at all.

I passively accumulate enough MS Rewards points each year to not have to pay for GPU just by using Bing for search.

[–] lustrum@sh.itjust.works 1 points 1 year ago (1 children)

Right but even if you half the number it's still only on par with last generation with significantly more room to grow and predictable income.

[–] Xanvial@lemmy.one 1 points 1 year ago

Isn't gamepass subscribers count already stagnated? It was 25m in January 2022, https://www.statista.com/statistics/1276183/xbox-game-pass-subscriber-count-global/.

[–] robbieIRL@sh.itjust.works 1 points 1 year ago

I like that you said "significant number" and your example was one person, you.