It is now being reported that the highly anticipated "ray-tracing" revamp made in RADV "Radeon Vulkan" drivers previously has been finally merged for "monolithic pipelines", taking RT performance on AMD Radeon GPUs to a whole new level.
AMD's developments on Linux have reached an all-time high, with improvements being made all across the board. Not only is the company focused on providing early next-gen support, but existing products have also witnessed significant advancements. A prime example of this is the recent patches implemented on open-source Mesa RADV Vulkan drivers, which brought in uplifted ray-tracing performance on the platform.
Phoronix discloses that the merge request has been pending for 5 months now, initially uploaded by the open-source developer Konstantin Seurer. While we haven't seen a graphical representation of the performance gains, Seurer has revealed some figures after the driver update, which shows almost a 20% uplift in titles such as Quake II and DOOM Eternal.
Quake II RTX:
Before: 81fps
After: 98fps
Control:
Before: 66fps
After: 69fps
DOOM Eternal:
Before: 127fps
After: 130fps
GitHub via Phoronix