this post was submitted on 20 Aug 2024
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Linux Gaming

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AdaptiveCpp (github.com)
submitted 2 months ago* (last edited 2 months ago) by verdantbanana@lemmy.world to c/linux_gaming@lemmy.world
 

AdaptiveCpp is the independent, community-driven modern platform for C++-based heterogeneous programming models targeting CPUs and GPUs from all major vendors. AdaptiveCpp lets applications adapt themselves to all the hardware found in the system. This includes use cases where a single binary needs to be able to target all supported hardware, or utilize hardware from different vendors simultaneously.

https://github.com/AdaptiveCpp/AdaptiveCpp

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[–] verdantbanana@lemmy.world 7 points 2 months ago* (last edited 2 months ago)

my bad did not notice the link failed to attach fixed it

to put this simply you are able to use the libraries from all the GPU vendors and it works really well

the intel arc cards for example have garbage software but use Nvidia DLSS and Cuda on that bitch and watch it fly with raytracing included

getting a post together and will post it here on Linux Gaming in the next week or so that will in detail get you up and running with a gaming computer that utilizes AdaptiveCPP