Honestly I think I'm done with DND. The whole session was nominally a fight, but almost all of it was the bad guys running away and us dashing to keep up. And then setting off like 5 lightning bolt traps in a row with no way to detect them really in a narrow hallway. (Apparently I should have tried dispel magic on the glyph, but how was I supposed to know it was a non-standard glyph of warding that keeps firing??)
And our wizard.. mixed bag. He'd split off from the party and, to his credit, figured out an alternate route that put him ahead of the baddies. But he wasn't able to stop them. Couple rounds of action and they got past him and escaped.
Though to the wizard's credit the main baddie happened to have legendary resistance so the wizard's portent + polymorph did nothing. Which sucks. Legendary resistance sucks.
So it wasn't great. Two hours of "I dash" and the baddies got away.
But even aside from that I've reached a point where like every piece of DND has something that annoys me. Time to find a new system. One that's not a close relative. If I never see another d20 or traditional six stats in a game, I might be okay with that.