this post was submitted on 30 Aug 2023
19 points (100.0% liked)

D&D Next - 5e Discussion

2394 readers
2 users here now

A place to discuss the latest version of Dungeons & Dragons, the fifth edition, known during the playtest as D&D Next.

Join our discord! https://discord.gg/dndnext

-- Rules --

  1. Be Civil. Unacceptable behavior includes name calling, taunting, baiting, flaming, etc. Please respect the opinions of people who play differently than you do.
  2. Use Clear, Concise Titles.
  3. Limit Self-Promotional Links. External links to blogs, kickstarters, storefronts, YouTube channels, etc, must be related to DnD and posted no more than once every 14 days. Affiliate links are never allowed.

This is a new community and the rules are in flux. Please bear with us (and give your feedback!) as we navigate building this new community. Thank you!

founded 1 year ago
MODERATORS
 

Mine was a battle against a rival gang (we are working with them for backstory reasons), they had a manticore and we are level 3 so it was intense. Most of us finished with 2 or so hp! But looking forward to finally be level 4 after a year.

top 20 comments
sorted by: hot top controversial new old
[–] jjjalljs@ttrpg.network 4 points 1 year ago (4 children)

Honestly I think I'm done with DND. The whole session was nominally a fight, but almost all of it was the bad guys running away and us dashing to keep up. And then setting off like 5 lightning bolt traps in a row with no way to detect them really in a narrow hallway. (Apparently I should have tried dispel magic on the glyph, but how was I supposed to know it was a non-standard glyph of warding that keeps firing??)

And our wizard.. mixed bag. He'd split off from the party and, to his credit, figured out an alternate route that put him ahead of the baddies. But he wasn't able to stop them. Couple rounds of action and they got past him and escaped.

Though to the wizard's credit the main baddie happened to have legendary resistance so the wizard's portent + polymorph did nothing. Which sucks. Legendary resistance sucks.

So it wasn't great. Two hours of "I dash" and the baddies got away.

But even aside from that I've reached a point where like every piece of DND has something that annoys me. Time to find a new system. One that's not a close relative. If I never see another d20 or traditional six stats in a game, I might be okay with that.

[–] oddspinnaker@lemm.ee 5 points 1 year ago (1 children)

Sometimes it seems like DMs think tabletop roleplaying is a competition with the players.

Like, this sounds really frustrating and boring, wouldn’t most people hate it?

[–] jjjalljs@ttrpg.network 2 points 1 year ago

The other three players didn't seem too upset, but hard to say if they were being more polite. I tend to be the most critical player, but I think the fighter and bard both made some concerned noises.

Like I said in my other comment, this guy is usually pretty good. Maybe it was just an off week.

[–] kilpatds@mastodon.social 3 points 1 year ago (1 children)

@jjjalljs @Phantaminum that mostly to me sounds like you're done with that GM? Which is very reasonable...

Have you considered running?

[–] jjjalljs@ttrpg.network 2 points 1 year ago

Yeah I'm currently running a game of Mage and have run plenty of DND. I think this guy doesn't usually do this bad a job. We all have off days, you know? He said something about how he didn't expect us to chase the baddies. He thought they'd make a clean escape and we'd explore the trapped area more slowly. Which. Ok fine. It still sucked. Being able to improvise fun is an important skill and he kind of dropped the ball here.

[–] Phantaminum@lemmy.zip 2 points 1 year ago (2 children)

Wow, your DM should learn some design best practices. I have started to look for a new system a while ago, my main problem has been that my party is not as deep as me in RPGs. Im a fate guy and them are dnd because its their first game

[–] kilpatds@mastodon.social 1 points 1 year ago* (last edited 1 year ago) (1 children)

@Phantaminum @jjjalljs I enjoyed Fate more in concept and rules book than as played. My GM was a firm believer in giving me as many opportunities to earn fate points as possible, and "constantly failing" didn't feel good

[–] jjjalljs@ttrpg.network 1 points 1 year ago (1 children)

Why were you constantly failing? The few times I've been able to play Fate I felt like I succeeded on all the stuff I wanted to, and picked my poisons on troubles.

It was really satisfying for my Space Nazi Hunter to invoke like four aspects at once to really make sure the space Nazi leader got his head blown clean off. Also satisfying to get fate points by starting nonsense with my "faked own death to escape corporate espionage charges" trouble.

Might've just been lucky with a good gm

[–] kilpatds@mastodon.social 1 points 1 year ago

@jjjalljs kinda exactly? "Hero" a-la Snow Crash obviously had a "best swordsman in the meta verse" aspect. But did he have to spend a date point to win the swordfight when he was challenged in a bar early on?

In my game, my character was supposed to be talky-McTalk face, and I failed to talk my way into a bar because I wasn't willing to spend a fate point to do so. I shouldnt have had to.

[–] jjjalljs@ttrpg.network 1 points 1 year ago

Are you me? Fate is my big game crush and it's hard to get people to play it. And then hard to break them out of the DND mindset.

At least I finally got some people to play Mage. Been wanting to do that for years.

[–] pjnick@ttrpg.network 2 points 1 year ago (1 children)

Assuming you're being hyperbolic at the end there - the samey, no-actual-options feeling of DND is what drove me to Pathfinder 2e. And all the rules are officially free here.

But if you weren't being hyperbolic and want something in the same fantasy-action genre: Genesys is pretty awesome.

If you want something really real off-the-wall and different, try the one-shot friendly slapstick-comedy The Sorcerer Supreme (also free).

[–] jjjalljs@ttrpg.network 2 points 1 year ago

I've thought about Pathfinder 2e. I really intensely disliked pathfinder 1e so I didn't even consider it for a long time. It sounds like they changed a lot though.

If I go back to a fantasy dnd-like it might have to be Pathfinder, but I worry about how so many players can barely learn a simple game trying a complicated one. And unleashing my inner power gamer I tried to banish after college.

I really want to try Fate, but finding non DND players is hard.

[–] tissek@ttrpg.network 3 points 1 year ago (1 children)

Side game. Got paid and a new job to bust a smuggling ring. Bought some scrolls of AoE spells to B.L.A.S.T. Artived at smugglers, botched assassination of sentry so had to go in guns (spells) blazing. Used one scroll then remembered I have a indestructible horn of blasting. 120g wasted. But then we are so rich my Bard cannot carry her 40lbs of gold...

[–] Phantaminum@lemmy.zip 1 points 1 year ago (1 children)
[–] tissek@ttrpg.network 1 points 1 year ago* (last edited 1 year ago)

2k give or take. Going to exchange most of it into gems.

Edit: Gems - the paper money of fantasy age

[–] eerongal@ttrpg.network 3 points 1 year ago (2 children)

Great! Though currently i'm playing Call of Cthulhu instead of D&D. We're playing through masks of Nyarlathotep using pulp cthulhu rules, and its been a blast so far. I'm playing a wealthy gentleman thief (secretly a thief, of course)

[–] tissek@ttrpg.network 3 points 1 year ago

wealthy gentleman thief (secretly a thief)

Are you sure that is so secret, being wealthy and all

(insert image of marx with red eyes and the text "COMMUNISM INTENSIFIES")

[–] Phantaminum@lemmy.zip 1 points 1 year ago

I never played Call of Cthulhu, one of my pals wants to be DM (or the name used in the game) but her lif is consuming. Perhaps when my opportunity arrive I will be a secret thief as well.

[–] sammytheman666@ttrpg.network 2 points 1 year ago

You guys must play rarely for being level 4 after a year ?

To give you an idea, I play every week and my players are around level 13 after 2 years. But they started level 3 true.

[–] theRealBassist@lemmy.world 2 points 1 year ago

Went pretty damn good, I think.

It was the first session of a new campaign where I needed to rely on my world building and prep work and just improvise to get the party where they wanted to go.

They had just been given their Big Epic Quest, and had no idea where to start. 45 minutes of rp-talk between themselves and sharing bits and pieces of their characters and they figured out their next 3 places to go to learn more about the World Ending Threat.

It couldn't have gone better honestly. Super glad that my prep work payed off. After my last campaign I took a lonf break to kinda reflect on what went wrong and how I could change my thought processes and approach to create a better experience, and so far it's working!