this post was submitted on 29 Aug 2023
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Baldur's Gate 3

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All things BG3!

Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

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I figured we should have a post for random thoughts, questions and other comments that people might want to do without having to create a new post just for that.

Do people agree this idea? We can have these up (possibly pinned) for a while. Maybe a few days, at most a week.

Please keep discussion spoiler free, unless you are using the appropriate tags.

Cheers!!

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[–] Shinzid@lemmy.world 32 points 1 year ago (1 children)

I love karlach she's so cute

[–] JimmyMcGill@lemmy.world 22 points 1 year ago (1 children)

Don’t we all?

Her voice lines are also great. We find a trapped chest:

Normal characters: “Watch out!! It’s trapped!!”

Karlach: “hehehe this is going to be fun”

[–] Hanabie@sh.itjust.works 12 points 1 year ago

"Fuck yeah!"

[–] Thebazilly@ttrpg.network 13 points 1 year ago (1 children)

Act 3 is really something. I am loving all the wheeling and dealing happening. I wish it was optimized better, but the story is so exciting. I can't wait to see what happens next.

Also, I've been comparing notes with my husband on his playthrough and I have had important story scenes with characters that have never appeared in his playthrough. He and I also have opposite outcomes for several companions and it's kind of mind blowing how big the differences are.

[–] ryven@lemmy.dbzer0.com 8 points 1 year ago* (last edited 1 year ago) (1 children)

Act 3 has been a mass of script errors for me. I feel like every time I play, I have a scene where a companion talks about a plot line we have already resolved, or acts like something happened that didn't. It has actually really dampened my enthusiasm for the game, compared to how polished Act 1 was especially.

I hope your playthrough continues going well!

[–] Thebazilly@ttrpg.network 6 points 1 year ago (1 children)

I have had one instance where Gale chided me for making a deal with a character I hadn't even met yet. And the romance path with Minthara seems to be broken completely. I'm still having a blast, though.

[–] Everblue@lemmy.ca 5 points 1 year ago

Yeah gale is completely broken for me. Keeps bringing up his conversation from the end of act 2 and then talking to me about taking the deal which I never did. Rinse repeat.

[–] Klystron@sh.itjust.works 12 points 1 year ago* (last edited 1 year ago) (1 children)

I wish this game came out during a dry spell. I'm like a quarter of the way through act 3 after 110 hours and all I want to do is replay bg1/2, pillars of eternity 1/2, Pathfinder 1/2... I need an irl haste spell

Also, playing as shadowheart has been the absolute best experience. Rping as a sharran and just being manipulative as fuck to everyone has been super fun. Plus interacting with your god is fucking dope.

[–] Everblue@lemmy.ca 4 points 1 year ago

Yeah, I'm almost done bg3, just in time for starfield, but I wish there was some downtime so I could start a fresh bg1/2 run.

[–] NerfHerder@lemm.ee 11 points 1 year ago (1 children)

Just crossed the bridge into act 2. Never played 1 or 2 but this game has me HOOKED.

[–] JimmyMcGill@lemmy.world 5 points 1 year ago (1 children)

Same

I was losing momentum at the end of Act 1 because my gf wanted to check every single box and nook but Act 2 is starting to ramp up.

Listened to DOS 2 soundtrack at work non stop today.

[–] NerfHerder@lemm.ee 3 points 1 year ago

Maybe later this week I'll get some time to really dig in on chapter 2.

[–] aJazzyFeel@lemmy.world 11 points 1 year ago (1 children)

Let it be known: I had my first kiss yesterday and it was awesome!

[–] JimmyMcGill@lemmy.world 6 points 1 year ago

Still haven’t had mine

But I’m hoping it will be a hot one (literally)

[–] KarmicSquish@lemmy.world 10 points 1 year ago (2 children)

I love this game but there is so much to do and so many different ways to play I always feel like I’m going to miss something critical or just really interesting that I almost have anxiety about it.

All I’ll say is the replay value of this game is waaay off the charts

[–] JimmyMcGill@lemmy.world 10 points 1 year ago

I see that as the opposite of a problem. Play it once and do a lot of things, then you play it again and it’s like 80% a new game? Fuck yes.

Just keep playing and replaying until that new factor goes way down.

[–] MirthfulAlembic@lemmy.world 8 points 1 year ago

I initially had the same worry. The game becomes a lot more enjoyable if you take a hard roleplaying approach: only do what your character would do, not what a completionist good two shoes would do. From early in my first playthrough, I had already decided that I was going to do a few more. So, it doesn't feel like it matters if you really obviously miss some content.

[–] Transcendant@lemmy.world 8 points 1 year ago (1 children)

All this running around trying to lift a curse, but no-one seems to be discussing whatever curse locked the necks of every creature in Faerun so they cannot look upwards.

Someone cast some sort of stone-spell on the kingdoms' necks, clearly.

[–] ada@lemmy.blahaj.zone 4 points 1 year ago (1 children)

Say what? My halfling PC has to look up at everyone in every cut scene

[–] Transcendant@lemmy.world 3 points 1 year ago

A gaping hole in my argument! Maybe I should reroll as a halfling just for the 'looking up' ability haha.

[–] Curdie@lemmy.world 7 points 1 year ago (1 children)

I'm nearing the end of act III with a couple of friends and I'm having a great time. I'm very likely to have a 2nd and maybe 3rd playthrough coming up. I love the game as it is, but I do have a few complaints.

My biggest complaint is that we can't just let a more appropriate character take over a conversation. One of my clumsy, dim-witted brawler friends runs ahead by one pixel triggering a cutscene, and I can't jump in mid-conversation to smooth things over with my bardic talent. This is our most common reason for loading a previous save.

Second biggest complaint is the number of things that you can mis-click to destroy your character's reputation. I'd love to be able to opt-in to an "are you sure" dialog when you accidentally click a random item on the floor while moving around. This is our second most common reason for loading a previous save.

Absolutely loving the game despite some very confusing storyline elements that must have relied on earlier foundational elements that we missed.

[–] Anomander@kbin.social 4 points 1 year ago

My biggest complaint is that we can’t just let a more appropriate character take over a conversation. One of my clumsy, dim-witted brawler friends runs ahead by one pixel triggering a cutscene, and I can’t jump in mid-conversation to smooth things over with my bardic talent. This is our most common reason for loading a previous save.

Yeah, we were running into this in my game with my buddy; I'm definitely the dumbass running ahead because I've got stealth and dex for scouting, but invisible cutscene/conversation triggers keep catching us and my dunce of a character gets stuck talking to the punters. It's kind of frustrating that the game encourages players to specialize in that way, but then makes it rather hard to take full advantage of that specialization if you don't set up the encounter absolutely perfectly.

The other one where that happens is that when a combat encounter ends with dialogue - first Auntie Ethel fight, say - the game picks the character who had the last turn as who Auntie is talking to when the conversation starts. In that case, it's almost always the party member doing big damage that pushed her past the damage threshold, and they're generally not built for talking to people.

Those get even more frustrating because there's an interface option to swap who's talking, but it doesn't seem to actually work in the majority of important conversations. It's only when talking to filler characters that I can hot-swap who's talking. I'd also love if, in addition to that button working more consistently - it'd tell you if someone in the party has 'unique' dialogue options for that moment. I think that having the whole party participate in conversations is chaotic and hard to implement in multiplayer - but a better capture of how those same interactions 'would' play out in a D&D game.

Second biggest complaint is the number of things that you can mis-click to destroy your character’s reputation. I’d love to be able to opt-in to an “are you sure” dialog when you accidentally click a random item on the floor while moving around.

It's very frustrating to get a whole faction pissed at you due to misclicking some 'owned' container or accidentally dragging a barrel. Gith creche was a nightmare for that, because every room and hallway is decorated with owned containers. Some measure to make it harder to accidentally loot someone's mold cheese while they're standing right in front of you would be really valuable.

[–] Ashtear@lemm.ee 6 points 1 year ago

This is certainly a good idea. I've had random thoughts but my friends bailed on the game already 😭

What's been top of mind lately is how I don't find any of the companions boring. With every other Bioware/Bioware-like game I've played with this companion system, there's always been a dud. I'm on a second run now and I'm really impressed with Lae'zel's writing and mocap. Maybe I'm imagining things but I could swear she was quaking during a scene where she was particularly full of zealous fervor.

Gale is the other one that I never put in the party on my first run. I know not everyone likes him--and I'm still not sure I really do--but his story is still interesting to me.

[–] FireTower@lemmy.world 5 points 1 year ago (2 children)

Any one else doing any weird multi classes? I'm doing ancient paladin with two levels in druid.

[–] Gyrolemmy@lemmy.world 5 points 1 year ago (1 children)

Thats an odd multiclass i guess it gives you wildshape but not sure why else youd want it.

I get crossclassing into fighter for a level for armor or to rogue for a few for bonus action moves/disengage or for sneak attack. The magic classes seem to not be so favorable to crossclass into though.

[–] FireTower@lemmy.world 4 points 1 year ago

I did it to expand on paladin's versatility/tanky-ness plus get more spell slots.

[–] Coelacanth@feddit.nu 4 points 1 year ago

My main character is a Gloomstalker 3/Assassin 3/Shadow Monk 6 mix, but after finally getting enough Monk levels and gear to want to use only fists I discovered they don't work with the Gloomstalker extra attack, so I might change to just Assassin/Monk.

Character one I won't name because of spoilers is Eldritch Knight 5/Druid of the Land 7 because I wanted to keep them a fighter/druid for lore reasons. It's surprisingly decent to have access to Extra Attack, Shield and Magic Missile though. Obviously not an inherently powerful combo, but good enough.

Character two I won't name for spoiler reasons is Berserker Barbarian 3/Hunter Ranger 3/Champion Fighter 6 because I wanted them to be a Berserking Ranger for lore reasons and Battle Master felt too complex for that character. It does what you would expect, which is hit stuff hard and not much else.

I respecced Shadowheart to Life Cleric 1 and the rest in Lore Bard. Not really an odd multiclass but it's very powerful. Bless, Guidance, Heavy Armor, the Life Cleric healing buff plus the full bard experience.

[–] ulu_mulu@lemm.ee 5 points 1 year ago

I like this idea, like a weekly discussion post, maybe twice per week if posts become too many.

[–] EtherealMoon@lemmy.world 4 points 1 year ago* (last edited 1 year ago) (1 children)

Fantastic game. I've tried to get my wife to play other multiplayer WRPGs like Divinity and NWN2 in the past, and this one finally hooked her hard.

We're on our second run and I'm a bit disappointed in playing Monk. Way of the Hand/Tavern Brawler is too good, if not a little boring, and invalidates the other subclasses a bit. I wonder if I can multi into Sorcerer or something fun without making a huge mess.

[–] skulblaka@kbin.social 3 points 1 year ago

Multi into Barbarian and just go hard on throwing motherfuckers at other motherfuckers! You can just pick up an enemy and yeet them directly off a cliff, or into other characters, if they're small enough and your strength is good enough.

[–] twistypencil@lemmy.world 2 points 1 year ago* (last edited 1 year ago)

I got confused in act one and haven't played recently as a result. I think I missed a character and then I am not sure if I should be running around the village doing things, or going in the cathedral, and so I did a little of both and then I went down underground and done pillars just fireballed my whole party to death.

I guess I'm so used to having boxes around my play so it's clear what I need to do, freedom is suddenly paralyzing