this post was submitted on 19 May 2024
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Rust

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Hi rustaceans! What are you working on this week? Did you discover something new, you want to share?

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[–] martinn@programming.dev 13 points 4 months ago

I built a little tool that allows you to see top contributors to any git repo by lines of code (and also top file types).

https://github.com/martinn/repoblame

[–] 1984@lemmy.today 11 points 4 months ago* (last edited 4 months ago) (2 children)

I saw that there was a new learning site for Rust that got a lot of attention on hacker news:

https://rust-exercises.com/

I plan to give it a shot in a few weeks. It's similar to rustlings.

But I haven't worked on anything this week so slightly off topic. Just wanted to share.

[–] secana@programming.dev 3 points 4 months ago

Didn't know that one. Thanks for sharing.

[–] GrizzlyMitts@programming.dev 1 points 4 months ago

Started working on that this morning. when you use 'wr' to check your work if you see "skipping" at the end of the exercise, it means you've passed. Other than that it feels a bit like rustlings

[–] secana@programming.dev 9 points 4 months ago

I release a new version of https://kellnr.io with some bug fixes and updated Docker images (Ubuntu 24.04 base).

[–] fzz@programming.dev 7 points 4 months ago (1 children)

Trying to reduce compilation time, reconfiguring underlying cargo’ build-ctx or just riding off the context and using only build-plan and metadata by host cargo & rustc in the cargo-playdate tool.

[–] secana@programming.dev 1 points 4 months ago (1 children)

Ah yes, compiles times. Off all the things that could be better in rust, my number 1.

[–] SatouKazuma@ani.social 7 points 4 months ago (2 children)

Currently (but very slowly) building a game engine. I don't know how I got to this, but here we are...

[–] secana@programming.dev 7 points 4 months ago (1 children)

I get the feeling that there are much more game engines in rust, than games :P

[–] SatouKazuma@ani.social 3 points 4 months ago

I'm not familiar with too many that are mature enough to support complex games with extremely detailed physics.

Well, it's certainly more interesting than an email client, consider yourself lucky.