this post was submitted on 25 Aug 2023
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Programming
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I'm on the boat that rust is a bit more cumbersome to write that Java/C#. I work in .Net and I really want to give Kotlin a go now.
I guess I'll just have to wait for MS to add the current trendy feature to C# again for the sum types though lol.
I actually think java is more cumbersome to write, Rust is definitely higher cognitive load though (get the typing right, fight the borrow-checker etc.).
With cumbersome I mean, that the language limits yourself with a relatively bad type system (compared to Rusts) and often results in a lot of boilerplate and IMHO generally promotes the wrong patterns (I think https://github.com/EnterpriseQualityCoding/FizzBuzzEnterpriseEdition brings this on point in a comical way). But I'm biased, I much prefer functional programming vs object oriented programming...
I remember reading the Hello World edition of that one. I haven't gone through a big project and a couple of small ones with rust so I'll have to stop talking hahaha.
But yeah writing inheritance heavy code in Java is the absolute worst and not everything needs an interface and not everything has to use the strategy pattern for a single use case. Java promotes overkill dependency spaghetti so I get that, however interfaces work the same as Rust traits and can be used in the exact same way with POJOs so I'm on the fence.
I'll have to wait and see which one I'll like more I guess.
Well just program a little bit more Rust, at some point you don't want to look back haha. It's almost like a curse for me, I can't really enjoy programming in another language anymore (ok not completely true, but at least the major languages I had to use before like C# or Typescript etc. feel dirty and limiting now ^^). I would enjoy something like Haskell with better tooling anonymous sets, less laziness and a slightly more opinionated syntax though (having all kinds of weird operators sometimes looks a little bit brainfuck). Sometimes Rust is a little bit boiler-platy and gets complex when you're overusing fancy trait-based generic code (but it's kinda fun, you can do a lot of fancy stuff with traits), and often the type system is limited compared to Haskells, if you're approaching higher-kinded types territory...