this post was submitted on 20 Jul 2023
4 points (100.0% liked)
rpg
3210 readers
9 users here now
This community is for meaningful discussions of tabletop/pen & paper RPGs
Rules (wip):
- Do not distribute pirate content
- Do not incite arguments/flamewars/gatekeeping.
- Do not submit video game content unless the game is based on a tabletop RPG property and is newsworthy.
- Image and video links MUST be TTRPG related and should be shared as self posts/text with context or discussion unless they fall under our specific case rules.
- Do not submit posts looking for players, groups or games.
- Do not advertise for livestreams
- Limit Self-promotions. Active members may promote their own content once per week. Crowdfunding posts are limited to one announcement and one reminder across all users.
- Comment respectfully. Refrain from personal attacks and discriminatory (racist, homophobic, transphobic, etc.) comments. Comments deemed abusive may be removed by moderators.
- No Zak S content.
- Off-Topic: Book trade, Boardgames, wargames, video games are generally off-topic.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I like the vibes of that cover, what's the overall focus of the game?
I've only kind of thumbed through the book at bit at this point, but it seems to be a very anime and video games focused system. The way they present and talk about different things can definitely evoke a video gamey feel. For example, instead of HP everything has "hearts".
As for anime, there's a lot of really anime-like things all over the book, such as a cat boy/girl race, a "chibi" race, and various other anime inspired material.
As for the actual game content, it seems rather interesting. The very basic mechanics aren't that hard to grasp, but there's a lot of detail thrown on top of it.
The basic rules of the game are the following:
Every character gets a calling (class), species, homeland and history (background), and quirk. Classes have a variety of traits, and choose from traits on level up at some various cadence.
Classes in the game:
Species:
Most traits and abilities will give you either minor/major bonuses in certain circumstances or an edge (or prevent penalties/snags)
a few things i find interesting:
Overall, i'm not incredibly sure how the game will work out, but it seems interesting. The actual layout and design of the book, though, is extremely gorgeous.