this post was submitted on 23 Aug 2024
964 points (98.7% liked)
Gaming
3106 readers
355 users here now
!gaming is a community for gaming noobs through gaming aficionados. Unlike !games, we don’t take ourselves quite as serious. Shitposts and memes are welcome.
Our Rules:
1. Keep it civil.
Attack the argument, not the person. No racism/sexism/bigotry. Good faith argumentation only.
2. No sexism, racism, homophobia, transphobia or any other flavor of bigotry.
I should not need to explain this one.
3. No bots, spam or self-promotion.
Only approved bots, which follow the guidelines for bots set by the instance, are allowed.
4. Try not to repost anything posted within the past month.
Beyond that, go for it. Not everyone is on every site all the time.
Logo uses joystick by liftarn
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
There is a actually a method to Nintendo's madness. As part of IP ownership, "Reasonable Measures" must be taken to defend your IP or you risk losing the right to defend them. That said they can gobble my ryujinx
I am definitely not a lawyer.
This only applies to trademarks and the risk of genericization. You don't lose copyrights that way.
From my understanding of Japanese law (lol super duper limited), it actually is the case specifically in Japan that they could lose their older IPs, however if they are still in use (banjo kazooie just got a new game in the last few years, right?) then THOSE IPs are safe in terms of maintaining ownership.
In my opinion that's just bullshit, but I do understand the reasoning.
However, if an IP has been abandoned, and no new games are planned, it should be completely fair game.
The “actively using” part is my conspiracy theory on why Disney has recently made so many live action remakes. They need to be able to show that they’re still using their copyrights and trademarks, so they’re just rehashing all of their old movies as live action. It doesn’t matter whether or not it’s good, because the company is just trying to maintain their IP holdings.
Similar to why they added Steamboat Mickey to their intro. They wanted to show that they were still using it, so they just slapped it in as part of their intro. The only reason that fell through was because they failed to bribe enough lawmakers soon enough, and missed the deadline to vote to extend copyrights.
I always just assumed the Live Action movies were a money laundering scheme.
Outside of Aladdin which people only saw because "Will Smith genie memes!", did any of them even make money at the box office?
The last time Banjo Kazooie had a new game, I was still a man.
That ship has long since fucking sailed, I'm post-op and everything.
Which is why I'm surprised most video game characters are generic humans these days.
Seems like it's easier to protect a trademark on Banjo and Kazooie than it is for John McWhiteguy from Call of Duty.
Can you help me with this? My reading says different:
link
Wouldn't the bolded 'trade secret' section cover their switch's defense against its emulators?
Then, the requirement to defend:
link
It's certainly possible, but AFAIK their objections have been about piracy and copyright infringement. At least I haven't read or heard anything about trade secrets being at issue.