this post was submitted on 08 Aug 2024
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Yeah I voted kind of blindly, and then read how vague the proposal was.
I agree that live service games should have an end of life plan, being it providing backend binaries and/or protocols and documentation.
This all started because of The crew, a game which, as far as I am aware, advertised itself as mainly a single player and was closed because of Ubisoft shenanigans.
Maybe starting small and make sure this so advertised as single player experiences, work even after the publisher marks the game as dead, and build upon that instead of trying to go all in but idk.