Pixel Dungeon
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.
Rules:
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1. No hate or adult themes of any kind: NSFW or illegal material, hate speech, personal attacks, harassment, doxxing, bullying, etc. are all strictly forbidden. Crude or offensive language should be kept to a minimum or avoided entirely.
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2. Posts must directly relate to Pixel Dungeon: All content posted must directly reference Pixel Dungeon or one of its variants in some form. Loose connections or similar nomenclature from irrelevant works do not count.
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3. Do not use other's work without giving credit: You may post things that were created by other people, but you must link to the original and credit the author. AI generated content is prohibited, as crediting the original authors is impossible.
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4. Follow site-wide rules: https://legal.lemmy.world/fair-use/
We have a few title tags for standout posts:
- [MOD] - Posts by moderators about the community
- [DEV] - Announcements from a developer of a PD version
- [OC] - Self-made original content
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I found the shocking skill useful for stunning especially in water. I meant to test the lucky enchantment out in the elemental strike but forgot... what does the blocking and grim do? But yeah a list of them would be good, there may be some weapons worth hanging on for purely for a good elemental strike.
Blocking is powerful - I forget to use armour skills a lot - anyway it's 5 armour per enemy it hits.
Grim gives you 6-30% chance to insta kill all enemies but the one you're targetting, but it's based on hp missing