this post was submitted on 26 Jul 2024
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It’s now been about a month (somehow) since Dawntrail launched, so I assume most of us have finished the MSQ, and I’m curious about your thoughts!

For me, I actually really enjoyed not being the center of attention the whole time. It was a nice palette cleanser from the last ten years. It was fun to tag along see this whole new continent. Of course, things do end up getting more serious than that, and I was impressed they were able to get me to care about all these new people so quickly.

The new dungeons and group content all felt good. I liked that none of it seemed to be pushovers, and myself and my friends died several times figuring out the various boss battles — which is a good thing!

I just finished the story last night so I’m now at the point where there are some new quests which I assume will open up some new content. So I have no opinion there yet.

But what about you all?

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[–] Scout@lemmy.world 3 points 3 months ago (1 children)

I hate it so much. This is Krile's story and she might as well not even be there. We carry her around like a key and she can't even open the door. We will never have another chance to have a story focused on Krile and her family, her people, her queen ever again and it was stolen from her.

I expected a nice chill story where we vacation and chill out meeting people and following in the footsteps of Krile's grandfather, but instead we get this dragged out but somehow rushed story that could have been a background story.

Wuk being an anime character where every problem is immediately solved, powers up really fast for no reason besides plot, and everyone praises her for the work of others ruins the whole expansion. The best zone was hanging out with Erinville, but even that is short lived because they can't have you forgetting Wuk exists.

Then we have the rush to the end for no reason. The second half of the msq could have been our patch note content, but it doesn't matter because within minutes of meeting these people Wuk knows best and their whole culture is wrong. And that last fight was so good but they ruined it because you must love Wuk. You are tied to Wuk all the way to then end and it sucks.

This expansion would have been amazing if they just made it about Krile and put the dawnservent stuff in the background. We still would have gone to the zones, learned about the people, and might have even ate a taco at least once. Wuk was not needed for the second half at all because that was Krile's queen and her people and she should have been front and center to learn about them. Heck she couldn't even have time with her parents without Wuk interrupting twice because the writer was worried we would forget how amazing she is unless she solves some problem instantly with krile and her parents.

This whole expansion was handled so poorly that I don't even know where they go from here. I guess another reflection? At least the raid is good, but to have an expansion where you can skip it and miss out on nothing is really sad to me.

[–] garretble@lemmy.world 3 points 3 months ago* (last edited 3 months ago)

Moment to moment, I wasn't too upset about many of the story beats, but you raise some good points as I think back on it.

I was disappointed that Krile's story was just kind of there and then wrapped up so quick. I thought for sure we'd spend a few hours with her parents or something, or even get more info about Galuf (though I wouldn't be surprised if that's coming on later).

I really assumed the contest would be MOST of the expansion.