this post was submitted on 17 Jul 2024
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Thing is, even if Steam charged them 0%, they would be struggling all the same. They're struggling because they don't have enough sales.
Steam is taking 30% of their sales, so they are struggling more because steam is greedy. At the end, it's the profit that matter. Selling more copies or selling the same amount but with a better profit margin is the same thing for the bottomline. I'm not trying to be harsh but your point is a bit silly.
Its also not like the whole industry is together and it's one big pass or fail. Some studios that were walking the line and would have survived with a bit more profits don't because of Steam.
Steam cuts into the profit of every sale and forces them to need more than they should to survive.