this post was submitted on 15 Jul 2024
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Linux

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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).

Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.

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After doing some google-fu, I've been puzzled further as to how the finnish man has done it.

What I mean is, Linux is widely known and praised for being more efficient and lighter on resources than the greasy obese N.T. slog that is Windows 10/11

To the big brained ones out there, was this because the Linux Kernel more "stripped down" than a Windows bases kernel? Removing bits of bloated code that could affect speed and operations?

I'm no OS expert or comp sci graduate, but I'm guessing it has a better handle of processes, the CPU tasks it gets given and "more refined programming" under the hood?

If I remember rightly, Linux was more a server/enterprise OS first than before shipping with desktop approaches hence it's used in a lot of institutions and educational sectors due to it being efficient as a server OS.

Hell, despite GNOME and Ubuntu getting flak for being chubby RAM hog bois, they're still snappier than Windows 11.

MacOS? I mean, it's snappy because it's a descendant of UNIX which sorta bled to Linux.

Maybe that's why? All of the snappiness and concepts were taken out of the UNIX playbook in designing a kernel and OS that isn't a fat RAM hog that gobbles your system resources the minute you wake it up.

I apologise in advance for any possible techno gibberish but I would really like to know the "Linux is faster than a speeding bullet" phenomenon.

Cheers!

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[–] independantiste@sh.itjust.works 8 points 3 months ago* (last edited 3 months ago) (1 children)

That doesn't really explain why the file explorer compiled for 64-bit computers is slow as balls

[–] soundconjurer@mstdn.social 1 points 3 months ago* (last edited 3 months ago) (1 children)

@independantiste @TimeSquirrel , I could be wrong, but Windows NTFS is also incredibly terrible at reading/writing large numbers of small files. Windows explorer can now be opened in different processes, at least that's some improvement.

Edit: There's a reason why game developers create an archive of the files for the game rather than reading them from the FS itself.

[–] independantiste@sh.itjust.works 4 points 3 months ago

The question really is why do they keep hanging to NTFS? It's like 156 years old at this point, there are so many newer alternatives like btrfs that are faster, support bigger drives and have more features like snapshots