this post was submitted on 12 Jul 2024
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The N64 had one of the worst joystick wear I know. Nintendo always had a hard time making proper joysticks
I think people judge it too much. It's a pretty early design, and it layed the ground work for what analog sticks are now.
The PlayStations controller for example didn't even have sticks, even though it's also a console with mainly 3D games. At least Nintendo took the effort to design something that is more usable for 3D games.
And I mean after that, they rarely made bad sticks? The Gamecube controllers sticks have a very unique, very nice feeling to them that's still more or less there with the Wii. The Wii U has more traditional sticks, but they also work completely fine. My gamepad has many hundreds of hours of playtime on it, and the sticks work like on day one.
But yeah, that definitely changed with the Switch. Fuck that thing and its joy cons, already had drift on them multiple times. The thing that annoys me the most is that they just pretend like the problem is not there, they basically tell you to go fuck yourself. Even my Switch pro controller had drift issues, which is just something I never had with Nintendo controllers before.
The plastic itself would wear out before the potentiometers ever got a chance to. I remember countless flaccid N64 controllers. Mario Party was a prime culprit. I never had that game, I kept a dedicated controller I never shared with guests, and I trained myself to be extra delicate with it. It ended up less only slightly flaccid by the time I sold my N64.