Selfhosted
A place to share alternatives to popular online services that can be self-hosted without giving up privacy or locking you into a service you don't control.
Rules:
-
Be civil: we're here to support and learn from one another. Insults won't be tolerated. Flame wars are frowned upon.
-
No spam posting.
-
Posts have to be centered around self-hosting. There are other communities for discussing hardware or home computing. If it's not obvious why your post topic revolves around selfhosting, please include details to make it clear.
-
Don't duplicate the full text of your blog or github here. Just post the link for folks to click.
-
Submission headline should match the article title (don’t cherry-pick information from the title to fit your agenda).
-
No trolling.
Resources:
- selfh.st Newsletter and index of selfhosted software and apps
- awesome-selfhosted software
- awesome-sysadmin resources
- Self-Hosted Podcast from Jupiter Broadcasting
Any issues on the community? Report it using the report flag.
Questions? DM the mods!
view the rest of the comments
Yes, for some definition of 'low latency'.
Geforce now, shadow.tech, luna, all demonstrate this is done at scale every day.
Do your own VM hosting in your own datacenter and you can knock off 10-30ms of latency.
However you define low latency there is a way to iteratively approach it with different costs. As technology marches on, more and more use cases are going to be 'good enough' for virtualization.
Quite frankly, if you have a all optical network being 1m away or 30km away doesn't matter.
Just so we are clear, local isn't always the clear winner, there are limits on how much power, cooling, noise, storage, and size that people find acceptable for their work environment. So there is some tradeoff function every application takes into account of all local vs distributed.
Right, but who has the resources to rent compute with multiple GPUs, this is a gaming setup, not office work, and the op was talking about racking it.
All of those services offer an inferior experience to being at the hardware, it's just not the same experience. Seriously, try it with multiple 1440p 144hz displays, it just doesn't happen work out well, you are getting a compromised product for a higher cost. You need a good GPU (or at least a way to decode multiple hvec streams) in in the client, and so, you can run a standard thin client.
'low latency' is a near native experience, I'm talking, you sit down at your desk and it feels like you are at your computer(as to say, multiple monitors, hdr, USB swapping, Bluetooth, audio, etc, all working seamlessly without noticeably diminished quality), anything less isn't worth it, since you can just, use your computer like normal.
Remember the original poster here, was talking about running their own self-hosted GPU VM. So they're not paying anybody else for the privilege of using their hardware
I personally stream with moonlight on my own network. Have no issues it's just like being on the computer from my perspective.
If it doesn't work for you Fair enough, but it can work for other people, and I think the original posters idea makes sense. They should absolutely run a GPU VM cluster, and have fun with it and it would be totally usable
Yea I do, you brought up that local isn't always the option.
I desperately want it to work for me, i just can't get it to work without spending thousands of dollars on hardware just to get back to the same experience as having a regular desktop at my desk.
Okay. Do you want to debug your situation?
What's the operating system of the host? What's the hardware in the host?
What's the operating system in the client? What's the hardware in the client?
What does the network look like between the two? Including every piece of cable, and switch?
Do you get sufficient experience if you're just streaming a single monitor instead of multiple monitors?
This. Exactly. Many solutions exist but need to be selected based on scale and personal needs.