this post was submitted on 08 Jun 2024
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[โ€“] porgamrer@programming.dev 2 points 5 months ago (1 children)

I definitely agree on the last point. Personally I like languages where I can get the compiler to check a lot more of my reasoning, but I still want to be able to use all the memory management techniques that people use in C.

I remember Jonathan Blow did a fairly rambling stream of consciousness talk on his criticisms of Rust, and it was largely written off as "old man yells at clouds", but I tried to make sense of what he was saying and eventually realised he had a lot of good points.

I think it was this one: https://m.youtube.com/watch?v=4t1K66dMhWk

[โ€“] jas0n@lemmy.world 2 points 5 months ago* (last edited 5 months ago)

Just watched this. Thank you. I think I'd agree with most of what he says there. I like trying languages, and I did try rust. I didn't like fighting with the compiler, but once I was done fighting the compiler, I was somehow 98% done with the project. It kind of felt like magic in that way. There are lots of great ideas in there, but I didn't stick with it. A little too much for me in the end. One of my favorite parts C is how simple it is. Like you would never be able to show me a line of C I couldn't understand.

That said, I've fallen in love a language called Odin. Odin has a unique take on allocators in general. It actually gives you even more control than C while providing language support for the more basic containers like dynamic arrays and maps.