this post was submitted on 11 Feb 2024
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Baldur's Gate 3

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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

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First time playing an "evil" campaign, with a friend running a Durge.

We're failing so miserably in so many comic ways.

We killed most of the origin companions because they're mostly good two-shoes. When we were done only Lae'zel and Astarion were left.

In Act 2, because we murdered Shadowheart in Act 1, we were locked out of killing the Nightsong because we didn't have Shar's Chosen with us. Even after killing Isobel, somehow we ended up with both Jaheira and the Nightsong at our camp, through bad decisions and forgetting to save frequently.

Further, Minthara was glitched and missing in Act 2 after our Durge romanced her in Act 1 but chose not to give in to her urge and kill Minthara because we wanted to recruit her Overly Attached Girlfriend self to our party.

By Act 3, our Monk said "I feel like we're bad at being evil."

I sort of do, too. Being a goody-two-shoes in real life can make it hard to know how to be a sinister mustache twirling villain.

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[–] Hyperreality@kbin.social 2 points 9 months ago

Villains don't always think they're evil and don't often do evil things just because they're evil.

Often they think they're doing what's necessary for what they consider the greater good. For example, an evil character might think that strength is key to survival, is a higher good, so the weak should be punished or eliminated. For example, if you come across a camp of nice but weak innocents, you might side with those attacking them, because you don't believe the weak deserve to survive.-

Or maybe they think they're being kind. Those poor villagers were going to get killed by the monsters anyway! Let's be kind and make it quick by helping the monsters make a quick job of it. Let's kill the eldery crone or the children who are hungry. It's a kindness.

Or they might follow a god and do things to appease that god. Serving your god is good, so anything you do that pleases your god is good, whether it's human sacrifice or killing fluffy animals. Similar to the weak villain, who is too scared of their god or master to oppose them. Like Renfield in Dracula, they (think) they have no choice but to do the evil things their master wants them to do. Often they're in denial about how they actually enjoy doing these evil things.

Then there's villains who have no morals or who are nihilists. They do evil things because they're bored, because it's easy, and/or because they don't believe it matters either way. Burn the village down? Why not? Everyone dies anyway. Corrupt someone good? That's a fun game to play. Someone powerful but good comes along? I'll help them, because to do otherwise would be dangerous or disadvantageous.

Then there's villains with delusions of grandeur. They think they're better than everyone else and will do everything in their power to ensure that anyone who might be better than them, gets cut down to size. Or they like to get involved in evil plots and schemes, because it means they get to feel like they're influential. Someone wants to overthrow a kingdom? Time to get involved so that people know me as having changed the course of history.

Or there's the evil characters, who are deeply cynical. The world is evil, nothing is fair, I'm just doing what's necessary to survive. If I don't kill/rob them, they'd do it to me. They probably deserved it anyway.