this post was submitted on 09 Jun 2024
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5 is simpler, but still with a lot of depth and a high skill ceiling. 6 just added more systems without much rhyme or reason. That's what I felt anyway, I also massively preferred 5's art style.
That's probably the best way to put it without writing an essay. 5 is intentional with mechanics, new ones become available as older ones become automated or less relevant. 6 is just a constant barrage of things happening, especially with gathering storm.