this post was submitted on 26 May 2024
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[–] randon31415@lemmy.world 126 points 5 months ago (5 children)
[–] SnotFlickerman@lemmy.blahaj.zone 127 points 5 months ago* (last edited 5 months ago) (33 children)

End Birdo Trans Erasure!

I remember reading this in my own Super Mario Bros. 2 manual.

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[–] Kolanaki@yiffit.net 34 points 5 months ago* (last edited 5 months ago)

Vivian. The game in question is a remake of TTYD. It's not much of a reveal, since the character was trans in the original game, too.

[–] FlyingSquid@lemmy.world 16 points 5 months ago (3 children)

Came in here to say that. Maybe Birdo doesn't count since Mario II wasn't a "real" Mario game?

[–] 4am@lemm.ee 22 points 5 months ago

Birdo is a permanent character in the main roster of characters and Mario 2 is a real Mario game. I will not tolerate all this Bowser propaganda in here.

[–] dual_sport_dork@lemmy.world 11 points 5 months ago

Even notwithstanding all of the below (several enemies and other aspects of Mario 2 showed up in later Mario games, so we can only suppose its as "real" as any), Yoshi is also a strong contender for being trans. He is consistently referred to as male but cranks out eggs at an assembly-line pace and thus might be biologically female.

But then, so does Birdo. So who the hell knows how dinosaur-things work in Mario's world.

[–] TachyonTele@lemm.ee 10 points 5 months ago (1 children)
[–] FlyingSquid@lemmy.world 12 points 5 months ago (5 children)

Hence the quotes. It wasn't one in Japan. It was called Doki Doki Panic in Japan and the sprites were altered to Mario characters, but only the playable characters, when it was released in the U.S. later as Super Mario Bros. 2.

[–] ImADifferentBird@lemmy.blahaj.zone 8 points 5 months ago* (last edited 5 months ago)

And then it was re-released in Japan with those changes as Super Mario USA, and characters and concepts from it have appeared in subsequent Mario games. So even if it didn't start as a Mario game, it's very much a "real" Mario game, and has been since the 90s.

[–] dual_sport_dork@lemmy.world 7 points 5 months ago (1 children)

Mario 2 USA was released in Japan as well. Later, though, in 1992.

[–] Kolanaki@yiffit.net 2 points 5 months ago* (last edited 5 months ago) (2 children)

Yeah but it's a totally different game and not where Birdo is from. Was Birdo even original to SMB2 or was she an original Doki Doki Panic character?

[–] refalo@programming.dev 3 points 5 months ago* (last edited 5 months ago)

I wouldn't say totally different, Miyamoto was more involved in Doki Doki Panic than SMB2 USA. And Doki Doki already had Mario elements in it from the beginning, like pow blocks and stars, plus the whole changeover from the vertical concept back to side-scrolling.

[–] TachyonTele@lemm.ee 1 points 5 months ago

That's a good question. Probably Doki Doki.

[–] TachyonTele@lemm.ee 6 points 5 months ago* (last edited 5 months ago) (1 children)

Oh I know. It actually started as a Mario game though. Then the festival was coming up so they made it Doki Doki Panic. Then Nintendo of America balked at how Mario Bros 2 was basically an intensely difficult expansion pack, and the rest is history.

Regardless of all of that tho, Mario 2 USA was always cannon for the series after it was released.

Edit. I'm not refuting you, just adding more contenxt.

[–] almar_quigley@lemmy.world 5 points 5 months ago (6 children)

Isn’t it the opposite? It was reskinned to be a Mario game because Mario 2 in Japan is what we now know as the lost levels. I don’t think this was originally anything but doki doki. Hence the completely different mechanics.

[–] TachyonTele@lemm.ee 4 points 5 months ago* (last edited 5 months ago) (1 children)

No it started in R&D as a new Mario game. They wanted to explore vertical scrolling. Similar to how Breath of the Wild was prototyped as a Zelda 1 game. They needed something for the festival so they used it for that instead of Mario.

That's why they chose to use it for Mario 2 USA. It was at it's core a new Mario game anyways.

[–] ripcord@lemmy.world 0 points 5 months ago (1 children)

Similar to how Breath of the Wild was prototyped as a Zelda 1 game.

What's a "Zelda 1" game and how is it/BotW similar to the vertical scrolling thing?

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[–] 4am@lemm.ee 2 points 5 months ago

“Yume Koji: Doki Doki Panic” was created from a prototype vertical platformer game Nintendo was creating, but licensed it to Fuji Television instead.

So no, Your story is backwards - it was always a Mario game. The Yume Kojo characters ARE the reskin.