this post was submitted on 23 May 2024
742 points (97.8% liked)
Technology
59415 readers
3509 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each another!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
Approved Bots
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Wine does do DirectX as well (and did well before DVXK and VKD3D-Proton were a thing). But it translates to OGL instead of Vulkan so it was always relatively slow and has issues with compatibility. There's also some other built in work to translate to Vulkan (including the original VKD3D), but they are behind the third party projects too.
Yes, that was WineD3D, which still has to be used in some cases.
But that's still not DirectX, what I was saying is that you don't actually run DirectX in Wine. You have to translate it to Vulkan or OpenGL.
Not that this stuff isn't part of Wine.