this post was submitted on 18 Aug 2023
921 points (96.9% liked)

Memes

45893 readers
975 users here now

Rules:

  1. Be civil and nice.
  2. Try not to excessively repost, as a rule of thumb, wait at least 2 months to do it if you have to.

founded 5 years ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] MJBrune@beehaw.org 1 points 1 year ago

The game code works more like A (it bugs out and the object bounces off the portal surface, but it uses a world-fixed coordinate frame that would match A for behavior).

Ah, I see what you are saying. They apply the velocity of the object again after teleporting rather than the difference between the velocities of the portal and the object. Thus the velocity of the train would be ignored. Well, B is wrong simply because the game engine doesn't rotate characters in the teleport because that would ruin character physics. So B is wrong twice.