this post was submitted on 06 May 2024
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[–] bisby@lemmy.world 63 points 6 months ago (4 children)

Hopefully "we're still trying to learn what's best for PC" isn't some sort of code for "PC players are too whiny and won't bend the knee, this weekend was bad PR that wasnt worth it. we just won't release future games on PC"

[–] golden_zealot@lemmy.ml 45 points 6 months ago* (last edited 6 months ago)

Ehhh, I think its probably code for

"We want to try to convince you that this was unintentional and not a calculated business decision that was made with the objective of profit at your expense.

We want you to believe that our multi-billion dollar company did not foresee this even though we have hundreds, if not thousands, of business analysts who work for us globally who definitely suggested this was a possibility in the first 10 minutes of account linking on PC after 4 months being suggested internally.

Also our PR people probably suggested it as a possibility.

Also our legal team probably suggested it as a possibility.

But even though we analyze the industry and the market and the users, and the business, and the case studies, and the marketing, and the games constantly, not stop, day and night, globally; please believe us that we are still trying to learn whats best for PC teehee.

In the future, we will be sure to try to force you into account linking from the beginning with any future release.

Please ignore our transgressions and instead give us money. Goodbye"

[–] Rentlar@lemmy.ca 15 points 6 months ago

I mean $107 million in Steam sales within 2 months is something worth it for Sony to put up with a whiny playerbase. If there's something I know Sony likes, it's more money. I doubt they will pass up the opportunity to collect money from PC gamers, and digging their heels letting players develop grudges against them were going to hurt Sony's future sales figures all around than what they would have benefited from PSN integration.

[–] gmtom@lemmy.world 4 points 5 months ago (1 children)

You know, part of me wants to believe there was actually nothing malicious going on here and when this all went down some guy at Sony was just very surprised this turned out to be a big deal and wa just kinda like "if it matters that much to you we just won't do it I guess, idc."

[–] ImplyingImplications@lemmy.ca 8 points 5 months ago (1 children)

I don't even work for Sony and "you need to create a third party account to play our game" isn't something I expected to generate 300k negative reviews in 3 days. There are a lot of games that come with third party accounts and launchers. With all the shit companies like EA, Epic, and Ubisoft force onto their players, I'm genuinely surprised this caused any pushback.

[–] soupermkc@lemmy.blahaj.zone 8 points 5 months ago (1 children)

We think the main reason was the amount of countries you couldn't make a PSN account in, locking out a lot of people from playing a game they bought. So honestly, with that in mind, it's probably justified.

[–] EmoPolarbear@lemmy.emopolarbear.com 5 points 5 months ago (1 children)

Yeah also at one point they claimed this was the plan from day one, but if that was the case why would it have been for sale in countries with no PSN support.

[–] GregorGizeh@lemmy.zip 2 points 5 months ago

Their terms even stated that a psn account would be optional for PC users, right up until this debacle. Then they quietly changed the wording to "some games may require it"