this post was submitted on 18 Apr 2024
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Turning it off just pushes the shader cashe-ing to runtime. You might have micro stutters, but it's temporary as things get cashed as you play.
yep, I'm aware. I just haven't observed* any compilation stutters - so in that sense I'd rather keep it off and save the few minutes (give or take) on launch
*Now, I'm sure the stutters are there and/or the games I've recently played on linux haven't been susceptible to them, but the tradeoff is worth it for me either way.
If you're using AMD, you probably have ACO compilation which tends to be much faster than LLVM.
For me I use pre-compilation + ACO + DXVK Async so it compiles and cache super quickly.
amd cpu, but nvidia gpu, so as far as I'd understand, not using ACO then?
Correct. Your GPU is probably just really fast.
NVK is going to be killer on your system.