this post was submitted on 16 Apr 2024
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I know what you mean - and combat in D:OS2 would often devolve into pure silliness - but at the same time their proprietary systems also had more play and more interesting wrinkles to them than the 5E they were shackled to in BG3. I can't decide which I think is better really.
I found the surface interactions to be really cool, and I think overall I like divinity 2's combat more. That being said, all the jumping/pushing stuff from BG3 is amazing and I would love to see that added to s future divinity game.