this post was submitted on 09 Apr 2024
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Looking at it, I feel like it kinda looks like I just slapped on random bits and milliput. I did, but I want it to look more purposeful/part of the piece.

I watched Midwinter Mini’s video for the nurgle land raider and used much of that for inspo. I really wanted the PVA+Superglue trick to work but it did not come out as nice for me. I thought about adding more and just not painting it, but a bit worried about slapping that on miiiight be too much?

If anyone has any advice to make it look more like a flesh change or parts erupting from the metal (or any other advice to elevate this) I would greatly appreciate the guidance.

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[–] WoolyNelson@lemmy.world 13 points 7 months ago (1 children)

For a good "parts erupting" effect, you need the broken edges of the armor to surround the erupting nodule. Take a look at Death Guard models for inspirations.

Normally, the bent/broken armor is done in the initial build phase by literally breaking pieces and bending the plastic (heat them up s little first when bending). As an add-on here? You could sculpt it out of green stuff.

Make a 2mm thick ribbon of green stuff roughly 8mm wide. Cut a jagged edge down the middle to make two strips. Blend the smooth edge into the existing armor plate while having the jagged edge rest on your model's bulbous flesh and tendrils. If you can, curl the jagged edge away from the growth.

[–] birdcannon@lemmy.world 4 points 7 months ago

Ah that makes so much sense, hopefully I can sculpt something convincing, prime it, and glue it on. Thank you!