this post was submitted on 31 Mar 2024
89 points (97.8% liked)

Video Game Art

1685 readers
27 users here now

Video games are not mere time killers. They are albums of sound, aesthetics, animation and narrative.

This community is in appreciation of that. Screenshots, fanart, animations, gameplay clips. It is all welcome here.

The one common thread should be an eye for the aesthetic. This is not a place to discuss mechanics or stats, but to show off simply the artistic, expressed through the video game medium.

  1. All rules of the parent instance apply. That is, sopuli.xyz
  2. Include the name of the game your post is associated with in the post title.
  3. If your post is fanart, include a link to the artist in post body, if you can. You may also ping @saucechan@ani.social to have it attempt to find the source for you, and provide it in a comment.
  4. MARK ANY TEXT SPOILERS, as for art, do not post content that outright spoils key moments of a games narrative. Content that can only be understood with the context of having played the game, is ok.
  5. No generative AI art.

Also check out:

founded 1 year ago
MODERATORS
 

Title.

You might've heard the fancy term ludonarrative dissonance, which describes something a lot of modern games suffer from. It's the way games often tell stories that don't fit within their gameplay loops. How a character can take 20 shots to the head in gameplay, and then die from a single wound in a cutscene. Or how in the story, characters can act like people who would never do the things they do do in gameplay.

This conflict doesn't actually ruin a game most of the time. But the pictured game is one which is renowned for showcasing what can be done when gameplay is used as a narrative device, reinforcing rather than conflicting with the story. Using every element of a game in concert.

you are viewing a single comment's thread
view the rest of the comments
[–] essell@lemmy.world 5 points 7 months ago (1 children)

Ixion - a by the numbers resource management game which uses narrative and music to become something very special, especially the way the decision making of the narrative feeds back into the mechanics.

[–] MentalEdge@sopuli.xyz 5 points 7 months ago (1 children)

Hell yeah!

Another game that also achieves something very similar, is Frostpunk.

[–] essell@lemmy.world 3 points 7 months ago (1 children)

Would you say the original homeworld also answers your question?

It's certainly beautiful and fluid

[–] MentalEdge@sopuli.xyz 3 points 7 months ago

It does! As fleet command, the player leads the survivors of Kharak across the galaxy, doing things in gameplay that slot perfectly into the story of the game.