this post was submitted on 28 Mar 2024
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RetroGaming

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3Ds doesnt feel like retro gaming...but it has been a while. I found this on a peertube instance, so figured this community might like it.

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[โ€“] Redkey@programming.dev 9 points 7 months ago (1 children)

Similar concepts (i.e. connect to random strangers' devices when in close physical proximity, and trade mini profiles/trading tokens/whatever) have been done at least half a dozen times, both before and after Nintendo, but somehow they never seem to stick. Street Pass may have been the most successful iteration that I'm aware of. I think that it's hard to get critical mass. Users are excited at first when they set things up, but after a few days or weeks of not getting any hits, they tend to lose interest and turn the service off to save battery life.

[โ€“] jol@discuss.tchncs.de 4 points 7 months ago

Its like tge apple air tags. They were nothing innovative when they came out, but leveraging the amount of apple users, suddenly you had critical mass.