this post was submitted on 20 Mar 2024
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Starfield

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""We were finally at a state in the project where we could play through the whole [game]. And it became very clear that we were missing the large final location that was going to tie the story together and have a satisfying action-filled payoff," Shen said. "I was both implementing the main quest and leading the quest design team, so I had absolutely no time. The entire quest design team was already overbooked.""

The quest design team being overbooked and not having time certainly explains a lot.

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[–] GrymEdm@lemmy.world 4 points 7 months ago* (last edited 7 months ago)

Bethesda probably got a big shock with Starfield (although I'm assured it still made a lot of money). My hopeful guess is that more carefully crafted expansions/updates + community mods will make the game great in a few years with features that improve replayability like branching quests. I'm putting off buying until then though.