this post was submitted on 04 Mar 2024
5 points (72.7% liked)

Games

16689 readers
516 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
 

How many things can you change in a game before it stops being the game it was meant to be?

you are viewing a single comment's thread
view the rest of the comments
[–] alilbee@lemmy.world 2 points 8 months ago

I read the article expecting an interesting discussion on large game updates, thinking of something like No Man's Sky, but this feels more like a gamer being upset about some patch notes. The changes they mention are... some removed letters and making one character easier to include in a non-evil playthrough? Forgive me if I'm not exactly panicking about the product here.

There is a core point to the argument that has merit. Developers should listen to their audience, but also use their skills and expertise to develop a balanced, fun game and not just implement whatever nonsense the audience demands. Games should be distributed in a way that supports older releases on demand. This article ain't it though.