this post was submitted on 28 Feb 2024
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Nintendo is taking a new approach to this one, claiming it's a copyright protection circumvention product. There isn't any precedent for this yet, and it isn't protected by the interoperability exception in the DMCA.
This is actually a very scary and very important one to follow, and if Nintendo can successfully convince a judge that the primary purpose of emulators like Yuzu (which decrypt games on the fly) is circumvention, it's going to open the floodgates against emulators for any systems newer than the PS2.
DeCSS wasn't precedent for this? How was it different?
DeCSS's creator was sued in California, under the state's trade secret law for disclosing the CSS key. Nintendo is suing under the DMCA for Yuzu violating the anti-circumvention provisions laid out in 17 U.S.C. §1201.
I follow emulator stuff pretty closely, and I'm not aware of any judgments for or against emulator devs going it from this angle. I hope I'm wrong, but this could set a very bad precedent if Nintendo is successful.
If you don't trust my word, the ArsTechnica article does a great job explaining why this is such a huge deal. In particular, this one quote at the end:
Nintendo isn't retreading old ground about emulators with this lawsuit as much as they're trying to kill or at least severely complicate the ability for emulators to actually emulate ROMs.
From the article:
This part of the argument specifically needs to be smacked and shut down by the courts. (Edit: I'm not saying what the law/DMCA says about it, but I'm saying if the court has discretion they need to shelve this argument from Nintendo.) If I purchase a digital copy of a song from Sony, I don't want to only be able to listen to it on a Sony Walkman, and only where and when Sony wants.
Hopefully they can find someone with one arm that buys switch games and plays them on PC with a special controller to bolster their case.
Agreed. That is an extremely far reach, and it would have really bad consequences for consumers if not smacked down.
How possible would it be, if this lawsuit does work, that yuzu devs could remove the decryption portion of the code and only work on pre-decrypted roms?
I don't have enough knowledge about the exact technical details behind the Switch's DRM, so I can't really say. Modern DRM involves multiple layers of cryptography, which makes it difficult to reason around unless you know exactly how it works.
If they win this one, I guarantee that workaround won't be feasible for future consoles. Nintendo could simply make on-the-fly ROM decryption part of the Switch 2/3 firmware to make it impossible to fully decrypt without actually running the game.
ho... Scary indeed. I hope yuzu has a good legal team. Would the ruling also apply to other software product in this category (outside of emulation) ?
Probably not. The argument Nintendo is making is very specific and involves finding out if a rom-decrypting emulator's primary purpose is {some proclaimed legal activity like preservation} or if it's actually DRM circumvention.
If they get a favorable ruling, it will open the flood gates for console manufacturers to decimate the emulator landscape for anything newer than the PS2 era, however. Wii+, 3DS, PS3+, and Xbox 360+ all employed some form of encryption. Any emulators for those systems that don't exclusively load already-decrypted ROMs and firmwares would be prime targets in the coming years.
Outside of emulators, maybe it would make it easier to argue that any homebrew that creates decrypted game backups is a circumvention tool. Anything beyond that would likely be too different of a scenario for Nintendo v. Yuzu to be considered a precedent.
I wonder if creating a test game and key would work. I.e. make a game you know works on the switch, then sign a new version just for yuzu.
Still it would be bullshit hurdle put up