this post was submitted on 25 Feb 2024
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Life is Strange
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The Life is Strange franchise is an award-winning franchise that is set out to revolutionize story-based choice and consequences games. While incorporating supernatural elements such as powers, the core elements of the franchise created by Don't Nod are the presentation of authentic, relatable characters and relationships as well as tackling real world social issues or complicated subjects (such as loss, grief, depression, bullying, racism, drug use and suicide), and raising awareness for these.
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What I find interesting about Life is Strange is that everyone has a bit of a different experience with the games depending on if the characters resonate with them, what they're personally going through in their life at that time, etc.
I do agree with you that it felt like LiS2 was attempting to be topical, which is where I felt like it fell flat for me.
Whereas the stories in the other games felt a bit more timeless and relatable for most players.