this post was submitted on 11 Aug 2023
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Pixel Dungeon

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Ever get tired of hunting things down for Shattered Pixel Dungeon's first quest? in v2.2.0, the ghost questgiver will only wander in the exit room, and the quest bosses will be more likely to wander towards the player. This should hopefully cut down on frustration without making the quest feel much different.

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[–] Hubi@feddit.de 10 points 1 year ago* (last edited 1 year ago) (1 children)

That's a great change! I always hated to encounter the ghost in corridors because I couldn't get past him without activating the quest :D

[–] WagnasT@iusearchlinux.fyi 3 points 1 year ago (1 children)

wait...the monster doesn't spawn if you don't talk to the ghost??

[–] Hubi@feddit.de 11 points 1 year ago (1 children)

Nope. I always explore the level first before I trigger the quest. This way you won't get cornered by the crab or sniped by the Gnoll Trickster so easily.

[–] CrayonRosary@lemmy.world 3 points 1 year ago (1 children)

I learned something new today.

[–] basxto@discuss.tchncs.de 2 points 1 year ago

That’s also why it gets positioned in the exit room.