this post was submitted on 08 Jan 2024
137 points (83.4% liked)
Technology
59692 readers
3125 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each another!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
Approved Bots
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I was under the impression these were meant to be AR glasses, not VR glasses? Either way, I'm not really sure who their target demographic is supposed to be at that price point.
It can be both, the device isn't transparent at all and the user can control how much of the real world they are seeing at any time. It's all cameras that create the AR effect. Applications can be anything from a floating window in the real world or a full VR immersion.
I wouldn't consider it AR because it's still a fully virtual environment the user is interacting with, granted it's built convincingly from the camera feeds. If the lens were a clear passthrough into the real world+layering virtual elements over it then I think it falls under AR.
It's mostly semantics though. The line between AR and VR has been fuzzy since we started shoving camera passthrough on devices.
Imagine getting written up by your supervisor because you dared to ~~look away from your monitor~~ take your VR headset off to give your eyes a break