this post was submitted on 29 Dec 2023
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Patient Gamers

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A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.

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I have a huge backlog of free giveaway games, because I have less time for playing than I think I do and because I never know if I'll be able to play a game or if it'll be too visually challenging - my username is both literal and relevant.

I finally got around to trying Prey (2017) and, so far, I'm really enjoying it. The visual style is manageable, text is usually large and clear enough, and the "Story" difficulty setting means I can enjoy the game in a way that's balanced between relaxed and challenging. I'm still always on edge, but I'm not as pushed for my poor aim and lack of situational awareness.

Accessibility aside, I love the BioShock (I'd say System Shock, but I wasn't playing video games then) vibes. The gameplay, the concept and setting, the aesthetics... it's all there and I'm here for it. I for one am excited to poke myself with dystopian technology McMuffins in a city consumed by its own hubris.

How are folks here liking the game? Am I late to this particular party? Do any Something Shock players have an opinion to share?

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[–] mjhelto@lemm.ee 2 points 10 months ago (1 children)

If you haven't tried it, Control is a fantastic narrative-driven game with unique gameplay mechanics and play options. Highly recommend that if you liked BioShock and Prey. I'm currently playing Outter Worlds and, wow, is it rewarding as you play it.

[–] MostlyBlindGamer@rblind.com 2 points 10 months ago

There’s a lot I liked about Control, but while the ray-traced graphics made it gorgeous, the art style made it pretty hard for me to play: lots of hard-to-parse dark areas.

The difficulty settings, while granular, don’t cover all of the gameplay mechanics, so I ended up playing about 2/3 of it with invencibility mode on taking away much of the challenge.

I’d still recommend it though and mostly enjoyed it for the reasons you mentioned.