this post was submitted on 15 Dec 2023
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How does a DM deal with players who look for these wild ideas?
I think it's fine to think outside of the box and metagame. But does it end up in a slippery slope where it feels like the players just want to outthink every encounter where it's just a rube Goldberg set of plays?
There isn't anything to "deal" with. If you want your players to only give predetermined solutions to problems, you really need to play a different game.