this post was submitted on 10 Dec 2023
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Another player who was at the table during the incident sent me this meme after the problem player in question (they had a history) left the group chat.

Felt like sharing it here because I'm sure more people should keep this kind of thing in mind.

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[–] ThatWeirdGuy1001@lemmy.world 3 points 1 year ago (2 children)

See that would be the defining information.

To what extent to the healing spells heal?

But I'm reminded of that dnd shitpost about revivify and how it even regrows lost limbs and I feel like something like a spinal cord or ocular nerve would be fixed by that.

Hell you could make a hospital where they just kill you if your sick or wounded then revivify your ass back to full health lmao

[–] Susaga@ttrpg.network 7 points 1 year ago (1 children)

Revivify doesn't regrow lost limbs. That's explicitly stated. You're thinking of resurrection, which is 7th level and costs a diamond worth 1000 gp.

[–] ThatWeirdGuy1001@lemmy.world 2 points 1 year ago* (last edited 1 year ago)

Yeah tbh I don't know much about dnd other than what I've gathered through memes and shitposts

Just seemed like something magic should easily be able to take care of

[–] shutz@lemmy.ca 3 points 1 year ago* (last edited 1 year ago)

I haven't checked how this is presented in 5E, but I remember in 2E that the costs of the stronger healing spells that operated on more than hit points, and especially the Raise Dead and Resurrection spells had a very high cost in material components, and took their toll on the caster. In other words, not to be used lightly and all the time. Which means finding someone to cast it for you would come at a correspondingly high cost.

In a well-designed campaign world, that should be reflected in either a high monetary cost for the casting of such spells (a church requesting a sizable donation, for example) or some kind of demonstration that the target is worthy in the eyes of the church or its god.

This can actually turn into a storytelling and role-playing opportunity. Imagine you're blind, and you and your party need to prove that you're a worthy person while blind before they'll restore your sight. Or the whole party is made totally blind for the duration of a test or short quest that you have to complete together before the restoration spell can be cast.

All this sufficiently explains the existence of blind people. Lack of imagination is not an excuse for bigotry.

Also, a character may be unable to get their sight restored, and that can and should be explored for its role-playing potential.