Pixel Dungeon
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I recommend playing around with high level (+9ish) Ring of Arcana for interesting builds. A few examples (I mostly play Huntress):
Arcana + Projecting Huntress + Talisman of Foresight/lots of PoMindVision: snipe every enemy from across walls. Easy win.
Arcana + Warden + Blooming spirit bow: unlimited grass, every shot surrounds the target with grass breaking their line of sight, super easy farming.
Arcana + Warlock (or Vampiric) + Kinetic: 1hit KO plus full heal melee strikes.
Arcana + Mage w/Shield Battery + Potential: your staff/wands recharge very quickly, enabling constant use of Shield Battery.
Did you know that mobs on fire take bonus damage from additional blazing hits? Arcana + Blazing + RoFuror: char them to death before the turn clock fills, try with Gladiator.
You can also use the RoArcana as the "ring of other rings". At high level, it makes Lucky = high level RoWealth, Swiftness = RoHaste, Anti-magic becomes something like RoElements, Stone become something like RoTenacity. Arcana + Lucky + Swiftness: like having a RoHaste + RoWealth and you still have an open slot for another ring/artifact.
I'm really glad people are finding lots of neat builds with arcana. I've been wanting to add a ring to Shattered for a while now but never really had a great design, but arcana felt like a winner the moment I concepted it. It's a simple idea: "give enchantments/glyphs way more power budget", but because there are over 20 of them it results in a huge amount of buid variety from a single item.